I spent all of 2010 (and a little bit of 2009) working on the UI for The Sims Medieval. We put together a team of 5 in-house UI artists along with a number of outside icon artists, and eventually I had to step away from my day-to-day art making duties to serve as the UI art director for the team.
Showing posts with label UI Art. Show all posts
Showing posts with label UI Art. Show all posts
Tuesday, September 13, 2011
EA Games I've Worked On: The Sims 3 (PC)
For the last few months of 2008, I helped the Sims 3 team get some big chunks of UI sorted out, specifically the "build" and "buy" customization tools, as well as most of the primary game HUD.
EA Games I've Worked On: MySims Agents (Wii)
Back in 2009, I served as the lead UI artist for MySims Agents. I guess "lead UI artist" is a bit of a misnomer in this case, since I was really the only UI artist on the project. But I worked closely with the UI functional designer and the art director, and I think we came up with some great stuff!
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